
The matches will now allow having five players on one team, while the original only allowed four players. The multiplayer component of the game is also getting a do over so that all the players have the same lag no matter who the host player is. The duels are quick and dirty affairs that allow for a quick kill while also leaving players exposed to the possibility of someone engaging with a long range weapon. The chainsaw advantage is negated by the fact that now chainsaw duels are introduced whenever two players holding the weapon engage one another. They got tired of the shotgun inconsistencies" so the team decided to make sure no such issues popped up in the sequel. The lack of lag also made it easier for the host player to get in some chainsaw kills.īleszinski states that "People loved but they didn't like the host advantage. The first Gears of War game offered a bit of an unfair advantage to the host of a multiplayer game, as its lack of connection lag meant that the player could wield a shotgun with much more accuracy that any other in a multiplayer match. Gears of War 4 launches for Windows 10 and Xbox One on October 11, 2016.With much more of Gears of War 2 expected to be shown to eager gamers at E3 in July, Cliff Bleszinski, the main man behind the development of the team, addressed some concerns regarding the multiplayer performance of the title. These features are applied to Campaign, Horde, and Multiplayer modes, on top of the cross-play support Microsoft confirmed for Windows 10 and Xbox One systems.
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What's more, Gears of War 4 for PC will also include LAN support for gamers hoping to play on home networks. developers have got to put some effort into it to do it right, it’s not just something you can tack on."ĭespite these difficulties, Rayner said bringing local co-op to the PC version was a "labor of love", reinforced after vocal feedback on the Gears of War Ultimate Edition last March. "We have to deal with multiple inputs, we have to deal with focus, we have to deal with UI placement.

"From a development standpoint, it is quite difficult to support," Rayner told PC Gamer, explaining why most studios avoid it.

The only exception has been Gears of War PC releases, but no longer - technical director Mike Rayner finally confirmed the latest sequel will fully support split-screen co-op for PC. In an era where most Triple-A multiplayer games assume local play is an afterthought at best, Gears has generally catered heavily to split-screen gamers.

Love it or hate it, you can't deny Gears of War is a fantastic addition to the couch co-op scene. Gears of War 4 will have split-screen co-op for PC What's more, Gears of War 4 for PC will support LAN games too.
