

Fan-favorite weapons like the battle rifle and sword don’t exist here, and the rest of the roster is either highly situational or near-useless. This approach would make it easy for developers on Windows to build games for their new system, differentiating itself from the custom hardware solutions of most consoles.And if you’ve played Halo: Combat Evolved before, you doubtless know the starting Pistol is the only gun worth using. They designed a system that would use many hardware components in common with PCs, effectively running a version of Windows and DirectX to power the games on the console. Microsoft didn't just happen to get lucky and have one of the largest API collections for gaming on the planet.įour engineers from Microsoft's DirectX team-Kevin Bachus, Seamus Blackley, Ted Hase and DirectX team leader Otto Berkes, began to envision what a Microsoft console to compete against the PlayStation 2 would be like. This is not an "bonus" things like this are planned. It meant game developers would be able to easily develop games on windows for either PC or console applications and meant DirectX could become an easy driving force in the market. The first Xbox was designed to near off the shelf components, and ran Windows NT 3.5 this was intentional. Which is why in the long term they can benefit on both platforms.ĭirectX being supported long term was not "just a bonus" it was flat the goal. However doing so was about selling DirectX. Yes they made money off selling games on the console itself, I never claimed otherwise. What you're talking about was the short term. Halo games generally release in November (just in time for the Holiday season when people are most likely to buy Games, and the Consoles and or PC's required for them. It's all marketing.Įdit: You'll also note Halo Infinite was initially slated to release shortly after the Xbox Series X (prior to the games delay).

Halo isn't sold to sell Halo, it's sold to sell the brand and everything around it: Windows, Xbox, Direct X, Xbox Live, Game Pass, Etc. Halo Infinite begins microsofts transition into selling as a service which is where gamepass comes I'm. I wouldn't be surprised if in the next year or so it gets brought into the pc mcc. Halo 5 is console only locking you into Xbox again. (Windows 10) and as such locked you into a console initially (the 360, then 2 years old) Halo 3 didn't release on pc until the MCC release. Though it would work on XP only with a third party patch (mod). Halo 2 required a WEI Score and GFWL (Vista) By selling consoles they were selling directx which helped solidify pcs for gaming long term. Xbox gets its name from the DirectX runtime. Yep, that's because the Xbox (and by extension Halo) have always been a marketing tool for Microsoft.
